This was discovered to actually be a bug in the vanilla game that had a very low chance of occurring. The second was that using Tools 12 or more times in a battle could cause the item buffer to overflow, adding garbage items to your inventory, and causing any Tools used after that (even breakable tools) to be removed from your inventory. The first was that their actual rate of breakage was 1 in 8. It never stops feeling like the Final Fantasy 6 you know and love. Every change is made in service to its characters, and the core of the game remains the same. There is no difficulty rebalancing, no retranslation, no graphical changes, and only a handful of spells and items renamed. Even with all of those changes listed, Divergent Paths has become somewhat noteworthy not for its changes, but for its restraint. Over 2 dozen hackers are listed in the credits of the manual for contributions to this project. You can even recruit crew members to the Falcon! There are new spells, new espers, new abilities, a reduced encounter rate, dummied content restored, and more. A secret 16th character has been added too. Instead of replacing an existing character, Leo is added as a 15th fully-playable character. There are more edits than just storyline modifications though. In addition, every named character receives an end to their story arc, both main characters and side characters. Leo has been repurposed from a guest to a main character, with a full character arc, sidequests, and even his own musical theme. At it’s heart, it is a storyline modification, re-arranging content, re-purposing content, and sometimes adding new content in order to make the game flow more naturally. Note that this guide applies to all version of FF6, including the original Super Nintendo release, the PlayStation and GBA ports, and the Final Fantasy Pixel Remaster collection released in 2022 for PC and PS5 and in 2023 for Nintendo Switch.Final Fantasy VI: Divergent Paths is a complete modification of Final Fantasy 6 for the SNES.
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